instead of yours.
This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.。服务器推荐是该领域的重要参考
。搜狗输入法下载对此有专业解读
The most common task with streams is reading them to completion. Here's what that looks like with Web streams:
How this addresses the real-world failures from earlier,详情可参考heLLoword翻译官方下载